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the cpu 2 generation

Never
ever tell an ICT-aware person that you want to try to set up a
home-network before you understand all 65536 port-numbers and their corresponding
protocols. Here is what happened to me this week. Jan Adriaenssens returned from an extended vacation in New Zealand and I told him
about my problems with trying to set up WebDAV securely. He
stared at me with that look that teenage children have if they
find out their parents dont know how to handle the simplest things on a
mobile such as saving a number, writing an SMS let alone use the
dictionary… and asked ‘now why would you want to do that??? I just
use AppleTalk to connect to my computer securely’. Now I’m not such a
fool that I didnt try this out but I didnt manage to get matrix
mounted on my Desktop. ‘Oh, but thats probably because of the
firewall’ Jan said ‘just send an email to Peter (the guy running the
defenses here) and ask him to open up ports 548 and
427…’ And sure enough five minutes later the problem was
solved and I could trow my WebDAV-plans in the dustbin (although, I
think Ive found a use for WebDAV but will keep this a bit longer to
myself until I checked it out). If you think that was the end of it,
think twice. Never ever point an ICT-professional to your
computer. They then start looking at its firewall-logs and find all
sorts of things such as : ‘I noticed that traffic from port 53
was dropped to the firewall, could it be that you configured the
firewall as DNS-server. If this is the case, you better remove it and it
will increase your network-speed, I think.’ And sure enough that
IP-address was set on my machine as one of two possibilities for the
DNS-server so I quickly removed it and in the process thought that maybe
I should also remove the other one so I did send Peter another email
asking whether that was ok. It turned out that the second IP address was
the genuine DNS-server so I got a sec answer back ‘You better leave
this as it is otherwise not much will work…’ Oh, shame, shame eternal
shame on me!

My only defense is that I still belong
to what I would call the cpu 2 generation (I’m a few years too
old to belong to the more computer-aware generation X). When I
started out doing research in 1980 the single most important command was

cpu 2

which you had to type before you could run any program.
By typing this you asked to be given 2 minutes of central processing
time, so you had to write all your programs in such a way that either
they gave a result back within 2 minutes or to include lots of
output-commands giving you a chance to determine at which parameters you
would restart the program for your next cpu 2. I once computed in
this way all factorial maximal orders in quaternion algebras by spending
a couple of days in the computer room. These days any desktop computer
would finish this task in half a minute. Perhaps the younger generations
will appreciate all the hard computer-work we had to do back then if
they read a bit from the computer history museum page!

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NOG master class


Yesterday I made reservations for lecture rooms to run the
master class on non-commutative geometry sponsored by the ESF-NOG project. We have a lecture room on
monday- and wednesday afternoon and friday the whole day which should be
enough. I will run two courses in the program : non-commutative
geometry
and projects in non-commutative geometry both 30
hours. I hope that Raf Bocklandt will do most of the work on the
Geometric invariant theory course so that my contribution to it
can be minimal. Here are the first ideas of topics I want to cover in my
courses. As always, all suggestions are wellcome (just add a
comment).

non-commutative geometry : As
I am running this course jointly with Markus Reineke and as Markus will give a
mini-course on his work on non-commutative Hilbert schemes, I will explain
the theory of formally smooth algebras. I will cover most of the
paper by Joachim Cuntz and Daniel Quillen “Algebra extensions and
nonsingularity”, Journal of AMS, v.8, no. 2, 1995, 251?289. Further,
I’ll do the first section of the paper by Alexander Rosenberg and Maxim Kontsevich,
Noncommutative smooth spaces“. Then, I will
explain some of my own work including the “One
quiver to rule them all
” paper and my recent attempts to classify
all formally smooth algebras up to non-commutative birational
equivalence. When dealing with the last topic I will explain some of Aidan Schofield‘s paper
Birational classification of moduli spaces of representations of quivers“.

projects in
non-commutative geometry
: This is one of the two courses (the other
being “projects in non-commutative algebra” run by Fred Van Oystaeyen)
for which the students have to write a paper so I will take as the topic
of my talks the application of non-commutative geometry (in particular
the theory of orders in central simple algebras) to the resolution of
commutative singularities and ask the students to carry out the detailed
analysis for one of the following important classes of examples :
quantum groups at roots of unity, deformed preprojective algebras or
symplectic reflexion algebras. I will explain in much more detail three talks I gave on the subject last fall in
Luminy. But I will begin with more background material on central simple
algebras and orders.

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antwerp sprouts

The
game of sprouts is a two-person game invented by John Conway and Michael Paterson in 1967 (for some
historical comments visit the encyclopedia). You just need pen and paper to
play it. Here are the rules : Two players, Left and Right, alternate
moves until no more moves are possible. In the normal game, the last
person to move is the winner. In misere play, the last person to move is
the loser. The starting position is some number of small circles called
“spots”. A move consists of drawing a new spot g and then drawing two
lines, in the loose sense, each terminating at one end at spot g and at
the other end at some other spot. (The two lines can go to different
spots or the same spot, subject to the following conditions.) The lines
drawn cannot touch or cross any line or spot along the way. Also, no
more than three lines can terminate at any spot. A spot with three lines
attached is said to be “dead”, since it cannot facilitate any further
action.

You can play sprouts online using this Java applet.
There is also an ongoing discussion about sprouts on the geometry math forum. Probably the most complete
information can be found at the world game
of sprouts association
. The analysis of the game involves some nice
topology (the Euler number) and as the options for Left and Right are
the same at each position it is an impartial game and the outcome
depends on counting arguments. There is also a (joke) variation on the
game called Brussels sprouts (although some people seem to miss the point
entirely).

Some years ago I invented some variations
on sprouts making it into a partizan game (that is, at a given
position, Left and Right have different legal moves). Here are the rules
:

Cold Antwerp Sprouts : We start with n White
dots. Left is allowed to connect two White dots or a White and bLue dot
or two bLue dots and must draw an additional Red dot on the connecting
line. Right is allowed to connect two White dots, a Red and a White dot
or two Red dots and must draw an additional bLue dot on the connecting
line.

Hot Antwerp Sprouts : We start with n
White dots. Left is allowed to connect two White dots or a White and
bLue dot or two bLue dots and must draw an additional bLue dot on the
connecting line. Right is allowed to connect two White dots, a Red and a
White dot or two Red dots and must draw an additional Red dot on the
connecting line.

Although the rules look pretty
similar, the analysis of these two games in entirely different. On
february 11th I’ll give a talk on this as an example in
Combinatorial Game Theory. I will show that Cold Antwerp Sprouts
is very similar to the game of COL, whereas Hot Antwerp Sprouts resembles SNORT.

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